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1. add start button to victory and defeat screen at end of match ASAP!!... - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: nyanyanya I don't have this problem so I don't care nyanyanya. If you don't play DUST then why posting here?
- by Sardonk Eternia - at 2016.01.12 19:54:00
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2. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
bamboo x wrote: XxBlazikenxX wrote: Lol no it doesn't, bring me the numbers for your statement and I will concede to your POV. I mean maybe it says more about how good the Assault HMG is but still I saw him, he scratched my shields a bit...
- by Sardonk Eternia - at 2015.10.27 02:44:00
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3. [Suggestion] Influencing Player Behavior w/ ISK - in Feedback/Requests [original thread]
I've had this same thought before. I think it would really add a cool aspect to this game if you killed someone and instead of seeing war points you saw isk gained. It would be a great feedback mechanism. As a bonus I'd like my isk losses to be su...
- by Sardonk Eternia - at 2015.08.12 21:51:00
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4. Lackluster weapons that could easily be balanced - in Feedback/Requests [original thread]
Some good ideas here!
- by Sardonk Eternia - at 2015.08.12 21:45:00
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5. [Request] Add battlefinder page on end of battle screen - in Feedback/Requests [original thread]
Would love this. Especially in ambush
- by Sardonk Eternia - at 2015.08.11 06:34:00
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6. [Suggestion] warbarge - swap position of Upgrade and Claim - in Feedback/Requests [original thread]
Kinky Fat Bastard wrote: Can't tell you how many times I've almost clicked upgrade instead of claim Agreed but there is a confirmation dialog so you're safe. :)
- by Sardonk Eternia - at 2015.08.05 09:11:00
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7. Making hybrids more hybrid-y - in Feedback/Requests [original thread]
DRT 99 wrote: ill skip the wall of text because im tired Hybrid - Blaster profociency change to +2% Damage to shields, +1% damage to armor per level Hybrid - Rail proficiency changed to +2% damage to armor, +1% damage to shields per level als...
- by Sardonk Eternia - at 2015.08.05 08:01:00
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8. we need a better connection to eve - in Feedback/Requests [original thread]
benandjerrys wrote: This is what channels are for. Hence why I would like to see a sticky on good channels. I am an "EvE" guy of sorts and I use channels all the time and even voice when the kids take the PlayStation away from me for Netflix. ...
- by Sardonk Eternia - at 2015.08.03 03:27:00
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9. Buff Nanohive WP Return - in Feedback/Requests [original thread]
I agree. I think WP should be based on amount of nanites taken. If a heavy who is out of ammo on all his **** and grenades insta-pops your hive, you should get all the WP at once. Uplinks, hives, and needles already give a fuckload of WP, why. Not?
- by Sardonk Eternia - at 2015.08.03 03:24:00
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10. Breach and Assault HMG - in Feedback/Requests [original thread]
I love all the ideas here. The 'tactical' hmg would be awesome.
- by Sardonk Eternia - at 2015.08.03 03:22:00
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11. Body Block problem - in Feedback/Requests [original thread]
shaman oga wrote: Could we find an elegant solution? Even a simple one like open angles on consoles and larger zone where you can hack. Like this: / ** \ instead of this: | * | Bumped and liked for your ASCII diagram. Sometimes when I'm tr...
- by Sardonk Eternia - at 2015.08.03 03:21:00
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12. Corp assets - in Feedback/Requests [original thread]
This would be a great boon but I'd put it way Lower on the list than adding an actual market or even secure trade function to the game. At least a trusted logistics officer can fulfill this purpose as stated in your quoted post.
- by Sardonk Eternia - at 2015.08.03 03:19:00
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13. We've got Red Lines. What about Blue Lines? - in Feedback/Requests [original thread]
The redline doesn't need any kind of buff. Direct or indirect like this. It needs more nerfs to punish risk-averse play like redline sniping etc.
- by Sardonk Eternia - at 2015.08.03 03:17:00
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14. custom controls for the ds3 - in Feedback/Requests [original thread]
This is a feature the game sorely needs. I like to run a punchmando but all the control schemes suck for melee. The closest is the battlefield one but the location of the equipment wheel is awful.
- by Sardonk Eternia - at 2015.07.24 08:56:00
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15. Passive activator. - in Feedback/Requests [original thread]
Good idea
- by Sardonk Eternia - at 2015.07.24 07:00:00
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16. Fitting Optimization - avoiding useless SP investments - in Feedback/Requests [original thread]
Assault fitting bonus further compounds this
- by Sardonk Eternia - at 2015.07.24 06:57:00
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17. black eagle in the market? - in Feedback/Requests [original thread]
No but make it tradeable!
- by Sardonk Eternia - at 2015.06.29 23:54:00
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18. Helping the Rail Rifle - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: Zan Azikuchi wrote: ThePlayerkyle13 wrote: Zan Azikuchi wrote: Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can b...
- by Sardonk Eternia - at 2015.06.23 22:43:00
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19. [IDEA] Bandwidth Module (High Slot) - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: An idea that might have already been suggested before, but just in case.. How about a new high slot module to add to the mix and give people more options other than HP mods? I'm proposing a new high slot module that increas...
- by Sardonk Eternia - at 2015.06.11 06:48:00
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20. Helping the Rail Rifle - in Feedback/Requests [original thread]
Vesta Opalus wrote: Zan Azikuchi wrote: Vesta Opalus wrote: Alena Ventrallis wrote: That buffs it in CQC more than range, and makes the ARR outDPS the AR, which should never happen. The problem isn't damage, its damage application. Tha...
- by Sardonk Eternia - at 2015.06.09 21:03:00
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